![the ascent bugs the ascent bugs](https://cdn10.bigcommerce.com/s-u24ja/product_images/theme_images/ascent_hero3.jpg)
When you begin the game, your lowly indent-who you create yourself from a fairly limited selection of faces, haircuts, and tattoos-is working a job in the Deepstink, the lowest part of the city. Later, a class of enemy shows up who can drop offensive gadgets including mortar launchers, complicating things further. I spent the majority of the game running backwards, kiting enemies. They push forward aggressively, never giving you a chance to get settled or get too comfortable behind cover, which can be exhausting sometimes. Gun-toting enemies are accompanied by large groups of melee grunts wielding katanas, pipes, knives, and other painful-looking weapons. Enemies come thick and fast, and thinking about where you're moving in these dense, messy environments is as important as having a good aim.ĭon't be fooled by the existence of a cover system: the relentless rhythm of The Ascent's combat forces you to be in near-constant motion. All these elements combine to create a really great-feeling shooter that involves more than just pointing and shooting.
![the ascent bugs the ascent bugs](https://www.gamespot.com/a/uploads/original/313/3136061/3765137-cartel.jpg)
![the ascent bugs the ascent bugs](https://img.ibxk.com.br/2021/08/20/20134048770183.jpg)
If you double tap the spacebar (or A button) you can evade enemies with a fast roll, which works on a cooldown timer. Crouch behind something and you can raise your gun with the left trigger or the right mouse button, shooting over the top of whichever chunk of ultra-detailed debris you happen to be squatting near.